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Pokazywanie postów oznaczonych etykietą kde. Pokaż wszystkie posty
piątek, 21 czerwca 2013
KDE Telepathy Daily Builds PPA - small announcement
In case anyone is using or would like to try the Daily Builds PPA - today I have changed all recipes to build every package with version 0.99.0+git{date}+r{revno}-{revno:packaging} so that the daily packages are always installed over the stable ones. I have also changed the recipe to build packages for Raring and Saucy. Do keep in mind that software in those packages is compiled every day so it might not work, crash, eat your data etc. Please report all bugs to upstream at http://bugs.kde.org unless it is a packaging bug, in that case please contact me. I also deleted all packages from the PPA and requested new builds so you might not be able to install anything yet.
sobota, 12 marca 2011
Project Neon is back!
So, without further ado: Project Neon is back with much more stuff in stock. Those of you who have been around KDE for a while might remember the old one developed by everyone's favourite (or NOT) apachelogger which offered daily builds of Amarok. Well, that one kind of died but new Project Neon Team managed to revive it with new features. Thanks to ingenious Launchpad Source Builds feature we set up nightly builds of the KDE Software Compilation trunk and we are currently working on getting Amarok there too.
Project Neon is an easy way for new KDE contributors to get started without having to build entire KDE trunk by themselves and without having to maintain it. What's more, the dependencies are automatically handled and updated, so whenever trunk introduces some new feature which requires some new stuff you can be sure we will update our packaging soon afterwards. So, who can use it? Well, I think Project Neon is suitable for wide range of contributors such as developers, translators, usability designers, documenters, promoters, and bug triagers. You can see more details on KDE Techbase and on our Wiki as well.
Should you have any questions or want to help us or you simply want to buy us a beer then feel free to join us on #project-neon @ irc.freenode.net or drop us a line on our mailing list.
Kudos go to:
Philip Muškovac (yofel) for doing stuff I didn't want to and making sure our env works
Rohan Garg (shadeslayer), big thanks for great talk a conf.kde.in (slides here) and general help in packaging
Gaurav Chaturvedi (tazz), though he came relatively late he was a great help in testing and general feedback
Tomasz Dudzik (sheytan) for artwork fitting our crazy artistic sense :)
Jelmer Vernooij (jelmer) and Max Bowsher (maxb), big thanks to them for keeping up with our crazy demands, fast bug fixing in bzr magic and offering us workarounds until stuff got fixed, without their aid we wouldn't get so far!
Project Neon is an easy way for new KDE contributors to get started without having to build entire KDE trunk by themselves and without having to maintain it. What's more, the dependencies are automatically handled and updated, so whenever trunk introduces some new feature which requires some new stuff you can be sure we will update our packaging soon afterwards. So, who can use it? Well, I think Project Neon is suitable for wide range of contributors such as developers, translators, usability designers, documenters, promoters, and bug triagers. You can see more details on KDE Techbase and on our Wiki as well.
Should you have any questions or want to help us or you simply want to buy us a beer then feel free to join us on #project-neon @ irc.freenode.net or drop us a line on our mailing list.
Kudos go to:
Philip Muškovac (yofel) for doing stuff I didn't want to and making sure our env works
Rohan Garg (shadeslayer), big thanks for great talk a conf.kde.in (slides here) and general help in packaging
Gaurav Chaturvedi (tazz), though he came relatively late he was a great help in testing and general feedback
Tomasz Dudzik (sheytan) for artwork fitting our crazy artistic sense :)
Jelmer Vernooij (jelmer) and Max Bowsher (maxb), big thanks to them for keeping up with our crazy demands, fast bug fixing in bzr magic and offering us workarounds until stuff got fixed, without their aid we wouldn't get so far!
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